BREAKING NEWS
LATEST POSTS
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Feed Your OWN Documents to a Local Large Language Model AI engine
RAG (retrieval augmented generation)
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memerwala_londa – Ghibli like Midjourney and Kling video
https://www.reddit.com/r/midjourney/comments/1lbblfq/ghibli_style_game_guide_included/
Made everything on Edits App
Image Generation on Midjourney
Video Generation on Kling 2.1I used Joystick png to add buttons,then some asmr video sounds to make it look more lively,I used text as Buttons,
Prompts:
All Prompts are in order just like in video
First-person POV video game screenshot, playing as a young anime protagonist in a slightly oversized white t-shirt and knee-length blue shorts. Visible hands pushing open a sun-faded wooden door, forearms resting on the frame. In a dusty hallway mirror reflection: character’s soft Ghibli-style face with windblown hair. Inside a cozy coastal cottage: slanted sunlight through lace curtains, pastel walls with watercolor seascapes, overstuffed bookshelf spilling seashells. Foreground: ‘E: Rest’ prompt over a quilted sofa. Background: steaming teacup on a driftwood table, open window revealing distant lighthouse and Miyazaki fluffy clouds. Soft painterly textures, slight fisheye lens, identical HUD (minimap corner, health bar)
First-person POV video game screenshot, playing as a young anime protagonist in a slightly oversized white t-shirt and knee-length blue shorts. View includes visible hands gripping a steering wheel, sunlit arms resting on car door, and rearview mirror showing character’s soft Ghibli-style face with windblown hair. Driving through a vibrant coastal town: cobblestone streets, pastel houses with flower boxes, distant lighthouse. Soft painterly textures, Miyazaki skies with fluffy clouds, slight fisheye lens effect, HUD elements (minimap corner, health bar).
First-person POV video game screenshot, playing as a young protagonist in a loose white t-shirt and faded denim shorts. Visible arms holding a woven basket, sneakers stepping on rain-damp cobblestones. Walking through a chaotic Ghibli street market: cramped stalls selling glowing mushrooms, floating lanterns, and spiral-cut fruits. Fishmonger shouts while soot sprites dart between crates. Foreground: vendor handing you a peach (interactive ‘E’ prompt). Background: yakuza thugs lurking near a steaming noodle cart. Soft painterly lighting, depth of field, subtle HUD (minimap corner, health bar). Studio Ghibli meets Grand Theft Auto
First-person POV video game screenshot, playing as a young anime protagonist in a slightly oversized white t-shirt (salt-stained sleeves) and knee-length blue shorts, visible hands gripping a bamboo fishing rod. Kneeling on a mossy dock pier at sunset, arms resting on knees. Foreground: ‘E: Reel In’ prompt as line pulls taut. Background: pastel fishing boats, distant lighthouse under Miyazaki’s fluffy clouds. Glowing koi fish breaching turquoise water, soot sprites stealing bait from a tin. Identical soft painterly textures, fisheye lens effect, HUD (minimap corner, health bar).
Video Prompts :
All Prompts are in order just like in video
The black-haired boy strides from the rustic house toward the ocean, the camera tracking his movement in a GTA-style third-person perspective as coastal winds flutter white curtains and sunlight glimmers on distant sailboats, blending warm interior details with expanding seaside horizons under a tranquil sky.
The brown-haired boy drives a vintage blue convertible along the coastal cobblestone street, colorful flower-adorned buildings passing by as the camera follows the car’s journey toward the sunlit ocean horizon, sea breeze gently tousling his hair under a serene sky.
The young boy navigates the bustling cobblestone market, basket of oranges in arm, as vibrant stalls and fluttering awnings frame his journey, the camera tracking his focused stride through chattering crowds under swaying traditional lanterns.
A school of fish swims gracefully through crystal-clear water, sunlight filtering through the surface, coral reefs swaying gently, creating a serene underwater scene with the camera stationary.
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Free or Open Source VFX Asset Management Systems
There are several free or open-source VFX asset management systems available that can be used in production environments. These tools vary in scope—from lightweight tools to full-fledged pipeline frameworks. Below is a breakdown of the most notable ones and what makes them stand out.
1. Free & Open-Source VFX Asset Management Systems
1.1 OpenPype (formerly Pype)
License: Open source (Apache 2.0)
– Asset management and project structure setup
– Integrates with Maya, Houdini, Nuke, Blender, and others
– Includes publishing, versioning, and task tracking
– Web interface (OpenPype Studio) for overview and managementStrengths: Actively developed, modular and extendable, production-proven in real studios
URL: https://openpype.io/
1.2 Kitsu
License: GNU GPL v3
– Production tracking, shot management
– Web-based interface with intuitive UX
– Built-in review and feedback system
– API for integration into pipelinesStrengths: Great for team collaboration, focuses on communication between departments
URL: https://www.cg-wire.com/kitsu
https://github.com/cgwire/kitsu
1.3 ftrack Community Edition
License: Proprietary (older versions may be available for small studios/educational users)
– Project management, review, and pipeline integration
– Strength: Industry-proven
Note: Current versions are commercial; older community editions may still be used.
1.4 Tactic
License: Open source (EPL 1.0)
– General-purpose asset and workflow management
– Web-based, highly configurableStrengths: Adaptable to VFX pipelines, powerful templating/scripting
Drawbacks: Steep learning curve, not VFX-specific out of the box
URL: https://www.southpawtech.com/
2. Most Powerful Open Source Option
Best Overall: OpenPype
Why:
– Specifically built for VFX and animation pipelines
– Extensively integrates with key DCCs
– Actively maintained with a large community
– Includes both asset and task management
– Works out-of-the-box but is customizable -
Tencent Hunyuan3D 2.1 goes Open Source and adds MV (Multi-view) and MV Mini
https://huggingface.co/tencent/Hunyuan3D-2mv
https://huggingface.co/tencent/Hunyuan3D-2mini
https://github.com/Tencent/Hunyuan3D-2
Tencent just made Hunyuan3D 2.1 open-source.
This is the first fully open-source, production-ready PBR 3D generative model with cinema-grade quality.
https://github.com/Tencent-Hunyuan/Hunyuan3D-2.1
What makes it special?
• Advanced PBR material synthesis brings realistic materials like leather, bronze, and more to life with stunning light interactions.
• Complete access to model weights, training/inference code, data pipelines.
• Optimized to run on accessible hardware.
• Built for real-world applications with professional-grade output quality.
They’re making it accessible to everyone:
• Complete open-source ecosystem with full documentation.
• Ready-to-use model weights and training infrastructure.
• Live demo available for instant testing.
• Comprehensive GitHub repository with implementation details. -
Lovis Odin ComfyUI-8iPlayer – Seamlessly integrate 8i volumetric videos into your AI workflows
Load holograms, animate cameras, capture frames, and feed them to your favorite AI models. Developed by Lovis Odin for Kartel.ai
You can obtain the MPD URL directly from the official 8i Web Player.https://github.com/Kartel-ai/ComfyUI-8iPlayer/
FEATURED POSTS
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The Public Domain Is Working Again — No Thanks To Disney
www.cartoonbrew.com/law/the-public-domain-is-working-again-no-thanks-to-disney-169658.html
The law protects new works from unauthorized copying while allowing artists free rein on older works.
The Copyright Act of 1909 used to govern copyrights. Under that law, a creator had a copyright on his creation for 28 years from “publication,” which could then be renewed for another 28 years. Thus, after 56 years, a work would enter the public domain.
However, the Congress passed the Copyright Act of 1976, extending copyright protection for works made for hire to 75 years from publication.
Then again, in 1998, Congress passed the Sonny Bono Copyright Term Extension Act (derided as the “Mickey Mouse Protection Act” by some observers due to the Walt Disney Company’s intensive lobbying efforts), which added another twenty years to the term of copyright.
it is because Snow White was in the public domain that it was chosen to be Disney’s first animated feature.
Ironically, much of Disney’s legislative lobbying over the last several decades has been focused on preventing this same opportunity to other artists and filmmakers.The battle in the coming years will be to prevent further extensions to copyright law that benefit corporations at the expense of creators and society as a whole.
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The Perils of Technical Debt – Understanding Its Impact on Security, Usability, and Stability
In software development, “technical debt” is a term used to describe the accumulation of shortcuts, suboptimal solutions, and outdated code that occur as developers rush to meet deadlines or prioritize immediate goals over long-term maintainability. While this concept initially seems abstract, its consequences are concrete and can significantly affect the security, usability, and stability of software systems.
The Nature of Technical Debt
Technical debt arises when software engineers choose a less-than-ideal implementation in the interest of saving time or reducing upfront effort. Much like financial debt, these decisions come with an interest rate: over time, the cost of maintaining and updating the system increases, and more effort is required to fix problems that stem from earlier choices. In extreme cases, technical debt can slow development to a crawl, causing future updates or improvements to become far more difficult than they would have been with cleaner, more scalable code.
Impact on Security
One of the most significant threats posed by technical debt is the vulnerability it creates in terms of software security. Outdated code often lacks the latest security patches or is built on legacy systems that are no longer supported. Attackers can exploit these weaknesses, leading to data breaches, ransomware, or other forms of cybercrime. Furthermore, as systems grow more complex and the debt compounds, identifying and fixing vulnerabilities becomes increasingly challenging. Failing to address technical debt leaves an organization exposed to security risks that may only become apparent after a costly incident.
Impact on Usability
Technical debt also affects the user experience. Systems burdened by outdated code often become clunky and slow, leading to poor usability. Engineers may find themselves continuously patching minor issues rather than implementing larger, user-centric improvements. Over time, this results in a product that feels antiquated, is difficult to use, or lacks modern functionality. In a competitive market, poor usability can alienate users, causing a loss of confidence and driving them to alternative products or services.
Impact on Stability
Stability is another critical area impacted by technical debt. As developers add features or make updates to systems weighed down by previous quick fixes, they run the risk of introducing bugs or causing system crashes. The tangled, fragile nature of code laden with technical debt makes troubleshooting difficult and increases the likelihood of cascading failures. Over time, instability in the software can erode both the trust of users and the efficiency of the development team, as more resources are dedicated to resolving recurring issues rather than innovating or expanding the system’s capabilities.
The Long-Term Costs of Ignoring Technical Debt
While technical debt can provide short-term gains by speeding up initial development, the long-term costs are much higher. Unaddressed technical debt can lead to project delays, escalating maintenance costs, and an ever-widening gap between current code and modern best practices. The more technical debt accumulates, the harder and more expensive it becomes to address. For many companies, failing to pay down this debt eventually results in a critical juncture: either invest heavily in refactoring the codebase or face an expensive overhaul to rebuild from the ground up.
Conclusion
Technical debt is an unavoidable aspect of software development, but understanding its perils is essential for minimizing its impact on security, usability, and stability. By actively managing technical debt—whether through regular refactoring, code audits, or simply prioritizing long-term quality over short-term expedience—organizations can avoid the most dangerous consequences and ensure their software remains robust and reliable in an ever-changing technological landscape.
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Photography basics: Color Temperature and White Balance
Color Temperature of a light source describes the spectrum of light which is radiated from a theoretical “blackbody” (an ideal physical body that absorbs all radiation and incident light – neither reflecting it nor allowing it to pass through) with a given surface temperature.
https://en.wikipedia.org/wiki/Color_temperature
Or. Most simply it is a method of describing the color characteristics of light through a numerical value that corresponds to the color emitted by a light source, measured in degrees of Kelvin (K) on a scale from 1,000 to 10,000.
More accurately. The color temperature of a light source is the temperature of an ideal backbody that radiates light of comparable hue to that of the light source.
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