Subscribe to PixelSham.com RSS for free

3Dprinting (182) A.I. (905) animation (354) blender (217) colour (241) commercials (53) composition (154) cool (370) design (657) Featured (91) hardware (317) IOS (109) jokes (140) lighting (300) modeling (157) music (189) photogrammetry (197) photography (757) production (1308) python (102) quotes (498) reference (318) software (1379) trailers (308) ves (575) VR (221)

POPULAR SEARCHES unreal | pipeline | virtual production | free | learn | photoshop | 360 | macro | google | nvidia | resolution | open source | hdri | real-time | photography basics | nuke

  • Explore Posts
  • Job Postings
  • ReelMatters.com
  • About and Contact
    • About And Contact
    • Portfolio
    • Privacy Policy
    • RSS feed page

BREAKING NEWS

LATEST POSTS

  • Creality K1 Max Review – Large High Speed 3D Printer

    pIXELsHAM.com
    Oct 12, 2023
    3Dprinting, hardware

    • 300mm x 300mm x 300mm Build Volume
    • Compatible Printing Materials Up to 300°C
    • Quality of Life Features Like Hands-Free Auto Bed Leveling
    • High-Speed CoreXY with 20000 mm/s² Acceleration
    • Sturdy Unibody Die-cast Frame
    • Assembled & Calibrated Out of the Box
    • Max Print Speed: 600mm/s
    • Average Print Speed: 300mm/s
    • Print Acceleration: 20,000mm/s2
    • 32mm³/s Max Flow Hotend
    • G-sensor compensates for ringing
    • Unibody die-cast frame adds stability
    • Reduced Z-banding with upgraded Z-axis
    • 0.6mm and 0.8mm sizes (compatible)
    • Nozzle Diameter 0.4mm (included)
    • Material Types: PLA, ABS, PETG, PET, TPU, PA, ABS, ASA, PC,
      PLA-CF*, PA-CF*, PET-CF*
    Views : 117
  • Light Wrangler for Blender: Automatically Illuminate Areas Under Your Cursor

    pIXELsHAM.com
    Oct 12, 2023
    blender, lighting, software

    Views : 415
  • Intel Open Image open source Denoiser

    pIXELsHAM.com
    Oct 12, 2023
    production, software

    Intel Open Image Denoise is an open source library of high-performance, high-quality denoising filters for images rendered with ray tracing. Intel Open Image Denoise is part of the Intel® oneAPI Rendering Toolkit and is released under the permissive Apache 2.0 license.

     

    The purpose of Intel Open Image Denoise is to provide an open, high-quality, efficient, and easy-to-use denoising library that allows one to significantly reduce rendering times in ray tracing based rendering applications. It filters out the Monte Carlo noise inherent to stochastic ray tracing methods like path tracing, reducing the amount of necessary samples per pixel by even multiple orders of magnitude (depending on the desired closeness to the ground truth). A simple but flexible C/C++ API ensures that the library can be easily integrated into most existing or new rendering solutions.

     

    At the heart of the Intel Open Image Denoise library is a collection of efficient deep learning based denoising filters, which were trained to handle a wide range of samples per pixel (spp), from 1 spp to almost fully converged. Thus it is suitable for both preview and final-frame rendering. The filters can denoise images either using only the noisy color (beauty) buffer, or, to preserve as much detail as possible, can optionally utilize auxiliary feature buffers as well (e.g. albedo, normal). Such buffers are supported by most renderers as arbitrary output variables (AOVs) or can be usually implemented with little effort.

     

    https://github.com/OpenImageDenoise/oidn

    Views : 259
  • Tom Hanks on his debut novel “The Making of Another Major Motion Picture Masterpiece”: Nothing comes easy if you learnt all through mistakes… 

    pIXELsHAM.com
    Oct 10, 2023
    production, ves

    https://www.cbc.ca/listen/live-radio/1-50-q/clip/16014382-tom-hanks

     

    Two-time Oscar winner Tom Hanks (Forrest Gump, Philadelphia, A League of Their Own) on his debut novel “The Making of Another Major Motion Picture Masterpiece,” the insecurities he’s felt throughout his career, and what drives his passion for filmmaking when it feels like “the odds are stacked against you.”

    Nothing comes easy if you learnt all through mistakes… 

    Views : 178
  • Marco Bucci – Something strange you should know about color

    pIXELsHAM.com
    Oct 10, 2023
    colour

     

     

     

    Views : 387
  • Victor Perez – Sensitometry for VFX Artists | FMX 2023

    pIXELsHAM.com
    Oct 10, 2023
    colour, lighting, photography, production

     

    ColorTransformationAnalysis.nk local copy
    ColorTransformationAnalysis.nk

    Views : 249
  • Strategies for conflict resolution

    pIXELsHAM.com
    Oct 10, 2023
    quotes

    Views : 268
  • John Riccitiello retired by Unity3d

    pIXELsHAM.com
    Oct 10, 2023
    ves

    https://www.theverge.com/2023/10/9/23910441/unity-ceo-president-john-riccitiello-out-retire

    Views : 212
  • The Creator – The Blockbuster Movie Shot On A Sony FX3 $4000 Camera

    pIXELsHAM.com
    Oct 8, 2023
    photography

    Views : 245
  • ReNeRF: Relightable Neural Radiance Fields with Nearfield Lighting

    pIXELsHAM.com
    Oct 6, 2023
    A.I., lighting, photogrammetry, photography

    Views : 201
  • Epic is changing Unreal Engine’s pricing for non-game developers

    pIXELsHAM.com
    Oct 6, 2023
    ves

    The change will happen sometime next year and will charge some users on a per-seat model, similar to Photoshop pricing.

     

    Game developers using Unreal Engine won’t be affected and will continue to pay for a license based on a royalty model. However, users in industries like film or automotive will be moved to per-seat pricing, meaning they’ll be charged for the subscription the same way someone might pay for Photoshop.

     

    https://www.theverge.com/2023/10/5/23905082/epic-unreal-engine-pricing-change-film-automotive

    Views : 170
  • History of Vancouver

    pIXELsHAM.com
    Oct 5, 2023
    cool

    Views : 190
  • CD Projekt Red devs, makers of The Witcher and Cyberpunk 2077, unionize after its third round of layoffs in three months

    pIXELsHAM.com
    Oct 5, 2023
    ves

    https://www.eurogamer.net/cd-projekt-red-devs-unionise-after-its-third-round-of-layoffs-in-three-months

     

    Views : 230
  • Fotorgear – World‘s first macro probe lens for smart phone

    pIXELsHAM.com
    Oct 5, 2023
    hardware, photography

    https://www.fotorgear.com/pages/fotorgear-24mm-probe-lens-for-smart-phone

     

    Views : 285
  • Luma Interactive Scenes announced: Gaussian Splatting

    pIXELsHAM.com
    Oct 5, 2023
    A.I., photogrammetry

    https://neuralradiancefields.io/luma-interactive-scenes-announced/

     

    “…these are in fact Gaussian Splats that are being run and it’s a proprietary iteration of the original Inria paper. They hybridize the performance gain of realtime rendering with Gaussian Splatting with robust cloud based rendering that’s already widely being used in commercial applications. This has been in the works for a while over at Luma and I had the opportunity to try out some of my datasets on their new method.”

    MICHAEL RUBLOFF

    (more…)

    Views : 310
Previous Page
1 … 105 106 107 108 109 … 434
Next Page

FEATURED POSTS

  • Gleb Alexandrov – Composition based on primary, secondary and tertiary shapes distribution

    pIXELsHAM.com
    Sep 12, 2022
    composition

    Views : 580
  • AI 2027 – Predicting the impact of superhuman AI over the next decade

    pIXELsHAM.com
    Apr 14, 2025
    A.I., quotes

    https://ai-2027.com

    We predict that the impact of superhuman AI over the next decade will be enormous, exceeding that of the Industrial Revolution.

    We wrote a scenario that represents our best guess about what that might look like.1 It’s informed by trend extrapolations, wargames, expert feedback, experience at OpenAI, and previous forecasting successes.

    Views : 32
  • Virtual Production volumes study

    pIXELsHAM.com
    Aug 2, 2023
    colour, photography, production

    Color Fidelity in LED Volumes
    https://theasc.com/articles/color-fidelity-in-led-volumes

     

    Virtual Production Glossary
    https://vpglossary.com/

     

    What is Virtual Production – In depth analysis
    https://www.leadingledtech.com/what-is-a-led-virtual-production-studio-in-depth-technical-analysis/

     

    A comparison of LED panels for use in Virtual Production:
    Findings and recommendations

    https://eprints.bournemouth.ac.uk/36826/1/LED_Comparison_White_Paper%281%29.pdf

    Views : 327
  • Product photography – How to Create Foreground Bokeh with Water Drops on Glass

    pIXELsHAM.com
    Nov 26, 2016
    colour, photography

    http://petapixel.com/2016/11/02/create-foreground-bokeh-water-drops-glass/

    Views : 1,272
  • 50 Artists Raid a Polish Scrapyard to Build a Collection of Recycled Metal Cars

    pIXELsHAM.com
    Sep 3, 2016
    design

    http://www.thisiscolossal.com/2016/08/50-artists-raid-a-polish-scrapyard-to-build-a-collection-of-recycled-metal-cars/

    Views : 1,238
  • Laserface by Gareth Emery | Amnesia Ibiza 2019 – real time laser lighting show

    pIXELsHAM.com
    Nov 11, 2019
    lighting, music

    Views : 914
Views : 17,331

RSS feed page

Search


Categories


Archive


Disclaimer


Links and images on this website may be protected by the respective owners’ copyright. All data submitted by users through this site shall be treated as freely available to share.