David Sandberg has responded and said “This was an internal promo video that was never supposed to be seen by the public. I feel bad because it contains a bunch of plot points and temp VFX,” Sandberg told Variety in a statement. “I hope at least people can see the passion that we poured into the movie, the world deserves to see it as it was meant to be seen. This movie has been held hostage for the past 5 years but I promise to keep fighting for it and make sure this film gets the chance it truly deserves.”
Immersive video offers a 6-Dof-free viewing experience, potentially playing a key role in future video technology. Recently, 4D Gaussian Splatting has gained attention as an effective approach for immersive video due to its high rendering efficiency and quality, though maintaining quality with manageable storage remains challenging. To address this, we introduce GIFStream, a novel 4D Gaussian representation using a canonical space and a deformation field enhanced with time-dependent feature streams. These feature streams enable complex motion modeling and allow efficient compression by leveraging their motion-awareness and temporal correspondence. Additionally, we incorporate both temporal and spatial compression networks for endto-end compression.
Experimental results show that GIFStream delivers high-quality immersive video at 30 Mbps, with real-time rendering and fast decoding on an RTX 4090.
In color technology, color depth also known as bit depth, is either the number of bits used to indicate the color of a single pixel, OR the number of bits used for each color component of a single pixel.
When referring to a pixel, the concept can be defined as bits per pixel (bpp).
When referring to a color component, the concept can be defined as bits per component, bits per channel, bits per color (all three abbreviated bpc), and also bits per pixel component, bits per color channel or bits per sample (bps). Modern standards tend to use bits per component, but historical lower-depth systems used bits per pixel more often.
Color depth is only one aspect of color representation, expressing the precision with which the amount of each primary can be expressed; the other aspect is how broad a range of colors can be expressed (the gamut). The definition of both color precision and gamut is accomplished with a color encoding specification which assigns a digital code value to a location in a color space.