BREAKING NEWS
LATEST POSTS
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VFX House DNEG Acquires Exclusive License to Ziva Technologies From Unity
“Unity has also entered into an agreement with DNEG, a leading technology-enabled visual effects (VFX) and animation company for the creation of feature film, television, and multiplatform content, for an exclusive perpetual license of the Ziva IP. Unity will continue to retain ownership of all the technology acquired from Ziva Dynamics, and we will continue to evaluate the best way to enhance our core offerings with it over time.”
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Foundry Nuke – VectorFrameBlend v1.1 by Nikolai Wüstemann – Blend up to 11 nearby frames together, while preserving all detail
https://www.nukepedia.com/gizmos/time/vectorframeblend
Blend up to 11 nearby frames together, while preserving all detail
VectorFrameBlend can average/median/min/max/plus up to +- 5 frames with full motion awareness. Compared to the last version or other similar solutions, I built it as technically correct as possible and it provides thorough settings to improve the filtering quality and edge cases (literally).
You can also use the ‘External’ mode and connect the ‘vec’ input to another VectorFrameBlend, to use its internally generated vectors.
This can be useful, if you want to analyse a certain layer (for example a diffuse color pass that holds a lot of clean details), but apply the frame blending on somewhere else. Apart from that, the tool can of course be used on live action plates, utility passes or whatever comes to mind.
FEATURED POSTS
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WhatDreamsCost Spline-Path-Control – Create motion controls for ComfyUI
https://github.com/WhatDreamsCost/Spline-Path-Control
https://whatdreamscost.github.io/Spline-Path-Control/
https://github.com/WhatDreamsCost/Spline-Path-Control/tree/main/example_workflows
Spline Path Control is a simple tool designed to make it easy to create motion controls. It allows you to create and animate shapes that follow splines, and then export the result as a
.webm
video file.
This project was created to simplify the process of generating control videos for tools like VACE. Use it to control the motion of anything (camera movement, objects, humans etc) all without extra prompting.- Multi-Spline Editing: Create multiple, independent spline paths
- Easy To Use Controls: Quickly edit splines and points
- Full Control of Splines and Shapes:
- Start Frame: Set a delay before a spline’s animation begins.
- Duration: Control the speed of the shape along its path.
- Easing: Apply
Linear
,Ease-in
,Ease-out
, andEase-in-out
functions for smooth acceleration and deceleration. - Tension: Adjust the “curviness” of the spline path.
- Shape Customization: Change the shape (circle, square, triangle), size, fill color, and border.
- Reference Images: Drag and drop or upload a background image to trace paths over an existing image.
- WebM Export: Export your animation with a white background, perfect for use as a control video in VACE.
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ComfyDock – The Easiest (Free) Way to Safely Run ComfyUI Sessions in a Boxed Container
https://www.reddit.com/r/comfyui/comments/1j2x4qv/comfydock_the_easiest_free_way_to_run_comfyui_in/
ComfyDock is a tool that allows you to easily manage your ComfyUI environments via Docker.
Common Challenges with ComfyUI
- Custom Node Installation Issues: Installing new custom nodes can inadvertently change settings across the whole installation, potentially breaking the environment.
- Workflow Compatibility: Workflows are often tested with specific custom nodes and ComfyUI versions. Running these workflows on different setups can lead to errors and frustration.
- Security Risks: Installing custom nodes directly on your host machine increases the risk of malicious code execution.
How ComfyDock Helps
- Environment Duplication: Easily duplicate your current environment before installing custom nodes. If something breaks, revert to the original environment effortlessly.
- Deployment and Sharing: Workflow developers can commit their environments to a Docker image, which can be shared with others and run on cloud GPUs to ensure compatibility.
- Enhanced Security: Containers help to isolate the environment, reducing the risk of malicious code impacting your host machine.
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Vahan Sosoyan MakeHDR – an OpenFX open source plug-in for merging multiple LDR images into a single HDRI
https://github.com/Sosoyan/make-hdr
Feature notes
- Merge up to 16 inputs with 8, 10 or 12 bit depth processing
- User friendly logarithmic Tone Mapping controls within the tool
- Advanced controls such as Sampling rate and Smoothness
Available at cross platform on Linux, MacOS and Windows Works consistent in compositing applications like Nuke, Fusion, Natron.
NOTE: The goal is to clean the initial individual brackets before or at merging time as much as possible.
This means:- keeping original shooting metadata
- de-fringing
- removing aberration (through camera lens data or automatically)
- at 32 bit
- in ACEScg (or ACES) wherever possible