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BREAKING NEWS

LATEST POSTS

  • Using Ollama To Build a FULLY LOCAL "ChatGPT Clone"

    pIXELsHAM.com
    Apr 5, 2024
    A.I.

    Views : 75
  • 5 Leadership styles

    pIXELsHAM.com
    Apr 5, 2024
    quotes

    Views : 1,019
  • VIDIM – Video Frame Interpolation With Diffusion Models

    pIXELsHAM.com
    Apr 4, 2024
    A.I.

    https://vidim-interpolation.github.io/

     

    https://arxiv.org/pdf/2404.01203.pdf

     

    Views : 141
  • Workers at ICON Creative Studio are fighting for union representation

    pIXELsHAM.com
    Apr 3, 2024
    ves

    https://twitter.com/IATSECANADA/status/1775574652535906621

    Views : 85
  • Jawset Postshot – Run Gaussian Splatting with a UI and Adobe After Effects directly on your PC

    pIXELsHAM.com
    Apr 3, 2024
    photogrammetry, software

    https://www.jawset.com/

     

     

    Views : 170
  • Charles Darwin on survival

    pIXELsHAM.com
    Apr 2, 2024
    quotes

    Views : 422
  • voluma.ai – gaussian splatting location database

    pIXELsHAM.com
    Apr 2, 2024
    photogrammetry

    https://voluma.ai/

     

    Views : 95
  • Getting Started with Luma AI gaussian splatting: Guided Capture Mode

    pIXELsHAM.com
    Apr 2, 2024
    photogrammetry

    Views : 137
  • VFX House DNEG Acquires Exclusive License to Ziva Technologies From Unity

    pIXELsHAM.com
    Apr 2, 2024
    software, ves

    https://variety.com/2024/artisans/news/vfx-house-dneg-acquires-exclusive-license-to-ziva-technologies-1235950160

     

    https://zivadynamics.com/

     

     

    “Unity has also entered into an agreement with DNEG, a leading technology-enabled visual effects (VFX) and animation company for the creation of feature film, television, and multiplatform content, for an exclusive perpetual license of the Ziva IP. Unity will continue to retain ownership of all the technology acquired from Ziva Dynamics, and we will continue to evaluate the best way to enhance our core offerings with it over time.”

    Views : 66
  • Dimensions database

    pIXELsHAM.com
    Apr 2, 2024
    reference

    https://www.dimensions.com/

     

    Views : 46
  • The Importance of Simple Execution – Jensen Huang (NVIDIA)

    pIXELsHAM.com
    Apr 1, 2024
    quotes

    Views : 62
  • How to Create 3D Worlds in Seconds with InstantSplat

    pIXELsHAM.com
    Apr 1, 2024
    photogrammetry, software

    https://xthemadgenius.medium.com/how-to-create-3d-worlds-in-seconds-with-instantsplat-dba59bf24920

     

     

    https://arxiv.org/pdf/2403.20309.pdf

    Views : 85
  • Jeffrey Ian Wilson – Introduction to Creating a Color Calibration Profile for Adobe Lightroom

    pIXELsHAM.com
    Mar 31, 2024
    colour, photography, software

    https://jeffreyianwilson.medium.com/introduction-to-color-calibration-for-digital-photography-e9d9cef504ab

     

    Views : 92
  • Akiyoshi Kitaoka – Color perception. Is this Coke can really red?

    pIXELsHAM.com
    Mar 30, 2024
    colour

     

    Views : 239
  • Foundry Nuke – VectorFrameBlend v1.1 by Nikolai Wüstemann – Blend up to 11 nearby frames together, while preserving all detail

    pIXELsHAM.com
    Mar 30, 2024
    production, software

    https://www.nukepedia.com/gizmos/time/vectorframeblend

     

    Blend up to 11 nearby frames together, while preserving all detail

     

    VectorFrameBlend can average/median/min/max/plus up to +- 5 frames with full motion awareness. Compared to the last version or other similar solutions, I built it as technically correct as possible and it provides thorough settings to improve the filtering quality and edge cases (literally).

     

    You can also use the ‘External’ mode and connect the ‘vec’ input to another VectorFrameBlend, to use its internally generated vectors.

    This can be useful, if you want to analyse a certain layer (for example a diffuse color pass that holds a lot of clean details), but apply the frame blending on somewhere else. Apart from that, the tool can of course be used on live action plates, utility passes or whatever comes to mind.

     

    (more…)

    Views : 317
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FEATURED POSTS

  • The Cinematography That Changed Cinema

    pIXELsHAM.com
    Dec 20, 2022
    colour, composition, lighting, photography, production

    Views : 529
  • De-reflection – Remove Reflections From Any Image with Diffusion Priors and Diversified Data

    pIXELsHAM.com
    Mar 25, 2025
    A.I.

    https://arxiv.org/pdf/2503.17347

    https://abuuu122.github.io/DAI.github.io

    https://github.com/Abuuu122/Dereflection-Any-Image

    https://huggingface.co/spaces/sjtu-deepvision/Dereflection-Any-Image

    Views : 54
  • 7 Easy Portrait Lighting Setups

    pIXELsHAM.com
    Jun 9, 2021
    lighting, photography

    Butterfly

    Loop

    Rembrandt

    Split

    Rim

    Broad

    Short

    Views : 646
  • WhatDreamsCost Spline-Path-Control – Create motion controls for ComfyUI

    pIXELsHAM.com
    Jun 24, 2025
    A.I., animation, Featured

    https://github.com/WhatDreamsCost/Spline-Path-Control

    https://whatdreamscost.github.io/Spline-Path-Control/

    https://github.com/WhatDreamsCost/Spline-Path-Control/tree/main/example_workflows

    Spline Path Control is a simple tool designed to make it easy to create motion controls. It allows you to create and animate shapes that follow splines, and then export the result as a .webm video file.
    This project was created to simplify the process of generating control videos for tools like VACE. Use it to control the motion of anything (camera movement, objects, humans etc) all without extra prompting.

    • Multi-Spline Editing: Create multiple, independent spline paths
    • Easy To Use Controls: Quickly edit splines and points
    • Full Control of Splines and Shapes:
      • Start Frame: Set a delay before a spline’s animation begins.
      • Duration: Control the speed of the shape along its path.
      • Easing: Apply Linear, Ease-in, Ease-out, and Ease-in-out functions for smooth acceleration and deceleration.
      • Tension: Adjust the “curviness” of the spline path.
      • Shape Customization: Change the shape (circle, square, triangle), size, fill color, and border.
    • Reference Images: Drag and drop or upload a background image to trace paths over an existing image.
    • WebM Export: Export your animation with a white background, perfect for use as a control video in VACE.
    Views : 57
  • ComfyDock – The Easiest (Free) Way to Safely Run ComfyUI Sessions in a Boxed Container

    pIXELsHAM.com
    Mar 7, 2025
    A.I., Featured

    https://www.reddit.com/r/comfyui/comments/1j2x4qv/comfydock_the_easiest_free_way_to_run_comfyui_in/

    https://github.com/ComfyDock

    ComfyDock is a tool that allows you to easily manage your ComfyUI environments via Docker.

    Common Challenges with ComfyUI

    • Custom Node Installation Issues: Installing new custom nodes can inadvertently change settings across the whole installation, potentially breaking the environment.
    • Workflow Compatibility: Workflows are often tested with specific custom nodes and ComfyUI versions. Running these workflows on different setups can lead to errors and frustration.
    • Security Risks: Installing custom nodes directly on your host machine increases the risk of malicious code execution.

    How ComfyDock Helps

    • Environment Duplication: Easily duplicate your current environment before installing custom nodes. If something breaks, revert to the original environment effortlessly.
    • Deployment and Sharing: Workflow developers can commit their environments to a Docker image, which can be shared with others and run on cloud GPUs to ensure compatibility.
    • Enhanced Security: Containers help to isolate the environment, reducing the risk of malicious code impacting your host machine.

    Views : 99
  • Oculus Used These Optical Illusions to Prove Everything We Know Is Wrong

    pIXELsHAM.com
    Mar 29, 2015
    colour, cool

    http://gizmodo.com/oculus-used-these-optical-illusions-to-prove-everything-1693925726

    Views : 1,624
  • Comic Book graphic design references

    pIXELsHAM.com
    May 22, 2018
    design

    http://comicbookgraphicdesign.com/

    Views : 7,197
  • Vahan Sosoyan MakeHDR – an OpenFX open source plug-in for merging multiple LDR images into a single HDRI

    pIXELsHAM.com
    Feb 7, 2024
    lighting, software

    https://github.com/Sosoyan/make-hdr

     

    Feature notes

    • Merge up to 16 inputs with 8, 10 or 12 bit depth processing
    • User friendly logarithmic Tone Mapping controls within the tool
    • Advanced controls such as Sampling rate and Smoothness

     

    Available at cross platform on Linux, MacOS and Windows Works consistent in compositing applications like Nuke, Fusion, Natron.

    NOTE: The goal is to clean the initial individual brackets before or at merging time as much as possible.
    This means:

    • keeping original shooting metadata
    • de-fringing
    • removing aberration (through camera lens data or automatically)
    • at 32 bit
    • in ACEScg (or ACES) wherever possible

     

     

     

    Views : 95
Views : 10,820

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