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www.escapistmagazine.com/v2/dc-universe-possibly-shutting-down-as-warner-focuses-on-hbo-max/
news.toyark.com/2020/08/10/dc-direct-shut-down-in-massive-lay-offs-at-warner-bros-398330
DC Universe, DC’s streaming and digital comics platform, may be shutting down as WarnerMedia shifts all of its streaming efforts to HBO Max and perhaps looks for a new digital strategy for the comic books.
https://www.translatorscafe.com/unit-converter/en-US/illumination/1-11/
The power output of a light source is measured using the unit of watts W. This is a direct measure to calculate how much power the light is going to drain from your socket and it is not relatable to the light brightness itself.
The amount of energy emitted from it per second. That energy comes out in a form of photons which we can crudely represent with rays of light coming out of the source. The higher the power the more rays emitted from the source in a unit of time.
Not all energy emitted is visible to the human eye, so we often rely on photometric measurements, which takes in account the sensitivity of human eye to different wavelenghts
Details in the post
(more…)
You’ve been in the VFX Industry for over a decade. Tell us about your journey.
It all started with my older brother giving me a Commodore64 personal computer as a gift back in the late 80′. I realised then I could create something directly from my imagination using this new digital media format. And, eventually, make a living in the process.
That led me to start my professional career in 1990. From live TV to games to animation. All the way to live action VFX in the recent years.
I really never stopped to crave to create art since those early days. And I have been incredibly fortunate to work with really great talent along the way, which made my journey so much more effective.
What inspired you to pursue VFX as a career?
An incredible combination of opportunities, really. The opportunity to express myself as an artist and earn money in the process. The opportunity to learn about how the world around us works and how best solve problems. The opportunity to share my time with other talented people with similar passions. The opportunity to grow and adapt to new challenges. The opportunity to develop something that was never done before. A perfect storm of creativity that fed my continuous curiosity about life and genuinely drove my inspiration.
Tell us about the projects you’ve particularly enjoyed working on in your career
(more…)screenrant.com/mulan-movie-streaming-release-date-disney-plus-price/
“This news of Mulan skipping a theatrical-only release to debut on Disney+ and in theaters the same day is quite shocking.
Disney’s Mulan is without question the biggest film to move to a streaming release so far (with, perhaps, the exception of certain movies that were already in theaters when closures began), even if it’s a combination of streaming and theater screenings. Mulan was expected to be a big box office earner for Disney, particularly as it’s one of the first blockbusters with a predominantly Asian cast.
Although Mulan can still prove to be a financial success, it will never be known whether the movie could’ve seen massive, record-breaking success like that which Black Panther earned when it released in 2018.”
Resolution – Aspect Ratio | 4:03 | 16:09 | 16:10 | 3:02 | 5:03 | 5:04 |
CGA | 320 x 200 | |||||
QVGA | 320 x 240 | |||||
VGA (SD, Standard Definition) | 640 x 480 | |||||
NTSC | 720 x 480 | |||||
WVGA | 854 x 450 | |||||
WVGA | 800 x 480 | |||||
PAL | 768 x 576 | |||||
SVGA | 800 x 600 | |||||
XGA | 1024 x 768 | |||||
not named | 1152 x 768 | |||||
HD 720 (720P, High Definition) | 1280 x 720 | |||||
WXGA | 1280 x 800 | |||||
WXGA | 1280 x 768 | |||||
SXGA | 1280 x 1024 | |||||
not named (768P, HD, High Definition) | 1366 x 768 | |||||
not named | 1440 x 960 | |||||
SXGA+ | 1400 x 1050 | |||||
WSXGA | 1680 x 1050 | |||||
UXGA (2MP) | 1600 x 1200 | |||||
HD1080 (1080P, Full HD) | 1920 x 1080 | |||||
WUXGA | 1920 x 1200 | |||||
2K | 2048 x (any) | |||||
QWXGA | 2048 x 1152 | |||||
QXGA (3MP) | 2048 x 1536 | |||||
WQXGA | 2560 x 1600 | |||||
QHD (Quad HD) | 2560 x 1440 | |||||
QSXGA (5MP) | 2560 x 2048 | |||||
4K UHD (4K, Ultra HD, Ultra-High Definition) | 3840 x 2160 | |||||
QUXGA+ | 3840 x 2400 | |||||
IMAX 3D | 4096 x 3072 | |||||
8K UHD (8K, 8K Ultra HD, UHDTV) | 7680 x 4320 | |||||
10K (10240×4320, 10K HD) | 10240 x (any) | |||||
16K (Quad UHD, 16K UHD, 8640P) | 15360 x 8640 |
The Dunning-Kruger effect
www.pixelsham.com/2014/10/18/the-dunning-kruger-peak/
www.webexhibits.org/causesofcolor/5.html
Water itself has an intrinsic blue color that is a result of its molecular structure and its behavior.
http://www.calculator.org/property.aspx?name=solid+angle
A measure of how large the object appears to an observer looking from that point. Thus. A measure for objects in the sky. Useful to retuen the size of the sun and moon… and in perspective, how much of their contribution to lighting. Solid angle can be represented in ‘angular diameter’ as well.
http://en.wikipedia.org/wiki/Solid_angle
http://www.mathsisfun.com/geometry/steradian.html
A solid angle is expressed in a dimensionless unit called a steradian (symbol: sr). By default in terms of the total celestial sphere and before atmospheric’s scattering, the Sun and the Moon subtend fractional areas of 0.000546% (Sun) and 0.000531% (Moon).
http://en.wikipedia.org/wiki/Solid_angle#Sun_and_Moon
On earth the sun is likely closer to 0.00011 solid angle after athmospheric scattering. The sun as perceived from earth has a diameter of 0.53 degrees. This is about 0.000064 solid angle.
http://www.numericana.com/answer/angles.htm
The mean angular diameter of the full moon is 2q = 0.52° (it varies with time around that average, by about 0.009°). This translates into a solid angle of 0.0000647 sr, which means that the whole night sky covers a solid angle roughly one hundred thousand times greater than the full moon.
More info
http://lcogt.net/spacebook/using-angles-describe-positions-and-apparent-sizes-objects
http://amazing-space.stsci.edu/glossary/def.php.s=topic_astronomy
Angular Size
The apparent size of an object as seen by an observer; expressed in units of degrees (of arc), arc minutes, or arc seconds. The moon, as viewed from the Earth, has an angular diameter of one-half a degree.
The angle covered by the diameter of the full moon is about 31 arcmin or 1/2°, so astronomers would say the Moon’s angular diameter is 31 arcmin, or the Moon subtends an angle of 31 arcmin.
Ambilight is a trademark for the immersive lighting technology that Philips launched in 2004, with lighting on the rear of the TV that reflected on-screen content. To date, they’re the only manufacturers to build this technology into the TV itself.
www.makeuseof.com/tag/minger-ihoment-tv-backlight/
yourfancydeals.com/products/luminous-tv-pc-dynamic-led-strip?clickid=wml5r4du6b25kve12drf5u5q
www.pcgamesinsider.biz/news/71461/unity-is-finally-going-public/
techcrunch.com/2020/08/24/unitys-ipo-numbers-look-pretty-unreal/
Between calendar 2018 and 2019, Unity’s revenue rose by 42 per cent year-on-year to $541.8m. Meanwhile, the firm’s revenue for the six months ending June 30th, 2020 was $351.3m, an increase of 39 per cent. The company has clocked up net losses of $163.2m for the year ending December 31st 2019 and $54.1m for the six months concluding June 30th, 2020.
Unity reckons the market it addresses around the world is worth around $29bn, across both video games and other creative industries it works in.
Unlike Epic Games, Unity has long worked with the major platforms and gaming companies to get their engine in front of as many developers and gamers as possible. In fact, the company estimates that 53% of the top 1,000 mobile games on the Apple App Store and Google Play Store and over 50% of mobile, personal computer and console games were made with Unity.
https://helpx.adobe.com/after-effects/using/preparing-importing-3d-image-files.html
Using Video Copilot’s Element 3D
httpv://www.youtube.com/watch?v=K–8k4zpW54
www.videocopilot.net/docs/element/
Projection mapping in Element 3D
https://www.videocopilot.net/forum/viewtopic.php?f=42&t=129682
Using Blender
Using Cinema 4D
helpx.adobe.com/ca/after-effects/using/c4d.html
https://helpx.adobe.com/ca/after-effects/using/c4d.html
The Wall TV can be configured to sizes ranging from 146 inches to 292 inches diagonally and uses MicroLED technology instead of OLED or traditional LED.
MicroLED delivers many of the benefits you’ll find in OLED, including perfect blacks and eye-popping colors, but the set also boasts 1,600 nits of brightness. That’s brighter than today’s OLED sets.
Currently, Samsung is offering two models of The Wall, or rather the individual panels that make up The Wall, the IW008J and the IW008R. While Samsung doesn’t list prices for these panels online, other resellers are listing the modules for $16 to $23 thousand dollars each.
These individual modules measure 31.75 x 17.86 inches, but have an individual resolution of 960 x 540 pixels. In order to enjoy the same 3840 x 2160 resolution you’ll get on a standard 4K TV, you’ll need to buy 16 of these panels, to set up in a 4 x 4 configuration that measures 146 inches diagonally.
If you’re in the market for a microLED TV, and are comfortable spending upwards of $300,000 to get the same 4K resolution that the best cheap 4K TVs provide, you’ll need to contact Samsung directly to order products and arrange custom installation.
Because The Wall is made up of borderless tiles, the modular design allows additional tiles to be added, making this even-bigger version of The Wall possible.
https://www.tomsguide.com/us/samsung-the-wall-tv-release-date,news-27356.html
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