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https://www.facebook.com/coreycorza/videos/1017363692395438
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Note: Although the original LuxRender is a full spectral renderer, the new LuxCoreRender drops full spectral rendering in favor of simulating spectral dispersion when required.[14][15] However, this leads to some inaccuracies when rendering caustics in some circumstances.[16]
https://www.openimagedenoise.org/
https://github.com/OpenImageDenoise/oidn/releases/tag/v1.3.0
TIPS
Loop cut a selected face
1- select face
2- shift-H to hide all but the selection. Loop cut doesn’t work on hidden faces.
3- loop cut
4- Alt+H to unhide everything when you’re done.
www.blender.org/press/facebook-joins-the-blender-development-fund/
Facebook will join the Blender Foundation’s Development Fund as a Corporate Patron as of Q4, 2020.
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