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FEATURED POSTS
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Ethan Roffler interviews CG Supervisor Daniele Tosti
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Key/Fill ratios and scene composition using false colors and Nuke node
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Yann Lecun: Meta AI, Open Source, Limits of LLMs, AGI & the Future of AI | Lex Fridman Podcast #416
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What’s the Difference Between Ray Casting, Ray Tracing, Path Tracing and Rasterization? Physical light tracing…
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Zibra.AI – Real-Time Volumetric Effects in Virtual Production. Now free for Indies!
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AnimationXpress.com interviews Daniele Tosti for TheCgCareer.com channel
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Convert 2D Images or Text to 3D Models
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Emmanuel Tsekleves – Writing Research Papers
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