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FEATURED POSTS
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Ethan Roffler interviews CG Supervisor Daniele Tosti
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Python and TCL: Tips and Tricks for Foundry Nuke
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Photography basics: Exposure Value vs Photographic Exposure vs Il/Luminance vs Pixel luminance measurements
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Decart AI Mirage – The first ever World Transformation Model – turning any video, game, or camera feed into a new digital world, in real time
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Key/Fill ratios and scene composition using false colors and Nuke node
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MiniTunes V1 – Free MP3 library app
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Photography basics: Color Temperature and White Balance
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Principles of Animation with Alan Becker, Dermot OConnor and Shaun Keenan
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