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FEATURED POSTS
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Principles of Animation with Alan Becker, Dermot OConnor and Shaun Keenan
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3D Gaussian Splatting step by step beginner course
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What Is The Resolution and view coverage Of The human Eye. And what distance is TV at best?
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Animation/VFX/Game Industry JOB POSTINGS by Chris Mayne
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Advanced Computer Vision with Python OpenCV and Mediapipe
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Ethan Roffler interviews CG Supervisor Daniele Tosti
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Steven Stahlberg – Perception and Composition
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ComfyUI FLOAT – A container for FLOAT Generative Motion Latent Flow Matching for Audio-driven Talking Portrait – lip sync
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