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Pasquale Scionti – Production Walkthrough with Virtual Camera and iPad pro 11.5 on Unreal Engine 4.25
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Daniele Tosti Interview for the magazine InCG, Taiwan, Issue 28, 201609
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Photography basics: Lumens vs Candelas (candle) vs Lux vs FootCandle vs Watts vs Irradiance vs Illuminance
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Godot Cheat Sheets
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Photography basics: Color Temperature and White Balance
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What’s the Difference Between Ray Casting, Ray Tracing, Path Tracing and Rasterization? Physical light tracing…
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Key/Fill ratios and scene composition using false colors and Nuke node
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Black Body color aka the Planckian Locus curve for white point eye perception
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Advanced Computer Vision with Python OpenCV and Mediapipe
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