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Gamma correction
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4dv.ai – Remote Interactive 3D Holographic Presentation Technology and System running on the PlayCanvas engine
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Ross Pettit on The Agile Manager – How tech firms went for prioritizing cash flow instead of talent
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Glossary of Lighting Terms – cheat sheet
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Sensitivity of human eye
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Alejandro Villabón and Rafał Kaniewski – Recover Highlights With 8-Bit to High Dynamic Range Half Float Copycat – Nuke
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Scene Referred vs Display Referred color workflows
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Daniele Tosti Interview for the magazine InCG, Taiwan, Issue 28, 201609
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