COMPOSITION
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Mastering Camera Shots and Angles: A Guide for Filmmakers
https://website.ltx.studio/blog/mastering-camera-shots-and-angles
1. Extreme Wide Shot
2. Wide Shot
3. Medium Shot
4. Close Up
5. Extreme Close Up
DESIGN
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Mike Wong – AtoMeow – A Blue noise image stippling in Processing
https://github.com/mwkm/atoMeow
https://www.shadertoy.com/view/7s3XzX
This demo is created for coders who are familiar with this awesome creative coding platform. You may quickly modify the code to work for video or to stipple your own Procssing drawings by turning them into
PImage
and run the simulation. This demo code also serves as a reference implementation of my article Blue noise sampling using an N-body simulation-based method. If you are interested in 2.5D, you may mod the code to achieve what I discussed in this artist friendly article.Convert your video to a dotted noise.
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LIGHTING
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FEATURED POSTS
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Yann Lecun: Meta AI, Open Source, Limits of LLMs, AGI & the Future of AI | Lex Fridman Podcast #416
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Web vs Printing or digital RGB vs CMYK
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Zibra.AI – Real-Time Volumetric Effects in Virtual Production. Now free for Indies!
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Photography basics: How Exposure Stops (Aperture, Shutter Speed, and ISO) Affect Your Photos – cheat sheet cards
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Convert 2D Images or Text to 3D Models
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Key/Fill ratios and scene composition using false colors and Nuke node
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Photography basics: Color Temperature and White Balance
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Advanced Computer Vision with Python OpenCV and Mediapipe
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