RANDOM POSTs
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LasVegas’ Sphere and the Big Sky Camera
Read more: LasVegas’ Sphere and the Big Sky Camerahttps://theasc.com/articles/sphere-and-the-big-sky-camera
Sphere is a 516′-wide, 366′-tall geodesic dome that houses the world’s highest-resolution screen: a 160,000-square-foot LED wraparound that fills the peripheral vision for 17,600 spectators (20,000 if standing-room areas are included). The curved screen is a 9mm-pixel-pitch, sonically transparent surface of LED panels with 500-nit brightness that produce a high-dynamic-range experience. The audience sits 160′ to 400′ from the screen in theatrical seating, and the screen provides a 155-degree diagonal field of view and a more-than-140-degree vertical field of view.
The image on the screen is 16K (16,384×16,384) driven by 25 synchronized 4K video servers.
https://nofilmschool.com/darren-aronofsky-sphere-camera
Cross section:
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SkyReels-A2 – Compose Anything in Video Diffusion Transformers
https://skyworkai.github.io/skyreels-a2.github.io
https://huggingface.co/Skywork/SkyReels-A2
https://huggingface.co/datasets/Skywork/A2-Bench
https://github.com/SkyworkAI/SkyReels-A2
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The Most Expensive Places To Live In The VFX Industry
Read more: The Most Expensive Places To Live In The VFX Industry(vfxsoldier.wordpress.com)
VFX Artist Aruna Inversin has a great post on Vancouver’s skyrocketing real estate prices:
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Meeting Gates in Seattle
Read more: Meeting Gates in SeattleI was in the airport VIP lounge en route to Seattle a couple of weeks ago. While in there I noticed Bill Gates sitting comfortably in the corner enjoying a drink. (more…)
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VES VFX INDUSTRY 2023 – GROWTH, GLOBALIZATION AND CHANGE
Read more: VES VFX INDUSTRY 2023 – GROWTH, GLOBALIZATION AND CHANGEhttps://www.vfxvoice.com/vfx-industry-growth-globalization-and-change/
“The number of productions globally is now being rationalized to the reality of what can be produced. Demand was outstripping supply to such an extent that it was actually becoming unsustainable. What we are seeing now is more of a sensible and sustainable approach to content creation, and it is finding equilibrium – which is a good thing. There is still growth, but it is a lot more structured and sustainable.”
“VFX global market revenue will climb from $26.3 billion in 2021 to $48.9 billion in 2028”
“Demand for VFX looks likely to continue, though there is still the challenge of delivering the work within budgets and compressed schedules at a time of rising costs, particularly of labor.”
“The biggest challenge to our industry is bringing in the next generation and providing them with training and opportunities to succeed. Many of us were able to get a break somewhere or discover the potential for a career in VFX thanks to technical training or personal connections.”
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Victor Perez – ACES Color Management in DaVinci Resolve
Read more: Victor Perez – ACES Color Management in DaVinci Resolvehttpv://www.youtube.com/watch?v=i–TS88-6xA
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