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Meta’s Quest headsets add spatial video and pinch controls to compete with Vision Pro
Read more: Meta’s Quest headsets add spatial video and pinch controls to compete with Vision Prohttps://www.theverge.com/2024/2/1/24058088/meta-quest-3-spatial-video-vision-pro
The spatial video support will allow wearers to view 3D footage captured with Apple’s headset or an iPhone 15 Pro / Pro Max.
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Prove me wrong. But. Cannot prove a negative! The argument from ignorance.
Read more: Prove me wrong. But. Cannot prove a negative! The argument from ignorance.The argument from ignorance (or argumentum ad ignorantiam and negative proof) is a logical fallacy that claims the truth of a premise is based on the fact that it has not (yet) been proven false, or that a premise is false because it has not (yet) been proven true.
It is a common human’s logic fallacy, which simply states:
i dont know what that is… in which case it must be this or that…It is often used as an attempt to shift the burden of proof onto the skeptic rather than the proponent of the idea. But the burden of proof must always be on the individual proposing existence, not the one questioning existence.
Ignorance is ignorance; no right to believe anything can be derived from it. In other matters no sensible person will behave so irresponsibly or rest content with such feeble grounds for his opinions and for the line he takes.
A common retort to a negative proof is to reference the existence of the Invisible Pink Unicorn or the Flying Spaghetti Monster as just as valid as the proposed entity of the debate. This is similar to reductio ad absurdum, that taking negative proof as legitimate means that one can prove practically anything, regardless of how absurd.
A religious apologist using the argument from ignorance would state something like, “the existence of God is true because there is no proof that the existence of God is false”. But a counter-apologist can use that same “argument” to state, “the nonexistence of God is true because there is no proof that the nonexistence of God is false”. This immediately demonstrates how absurd the argument from ignorance is by turning the tables on those who use this “argument” fallacy, like some religious apologists.
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Custom bokeh in a raytraced DOF render
To achieve a custom pinhole camera effect with a custom bokeh in Arnold Raytracer, you can follow these steps:
- Set the render camera with a focal length around 50 (or as needed)
- Set the F-Stop to a high value (e.g., 22).
- Set the focus distance as you require
- Turn on DOF
- Place a plane a few cm in front of the camera.
- Texture the plane with a transparent shape at the center of it. (Transmission with no specular roughness)
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Wormholes Untangle a Black Hole Paradox
https://www.quantamagazine.org/20150424-wormholes-entanglement-firewalls-er-epr/
If two quantum particles are entangled, they become, in effect, two parts of a single unit. What happens to one entangled particle happens to the other, no matter how far apart they are.
If you come upon the right-handed glove, you instantaneously know the other is left-handed. There’s nothing spooky about that. But in the quantum version, both gloves are actually left- and right-handed (and everything in between) up until the moment you observe them. Spookier still, the left-handed glove doesn’t become left until you observe the right-handed one
Hawking realized that if one particle fell into a black hole and the other escaped, the hole would emit radiation, glowing like a dying ember. Given enough time, the hole would evaporate into nothing, raising the question of what happened to the information content of the stuff that fell into it.
But the rules of quantum mechanics forbid the complete destruction of information. (Hopelessly scrambling information is another story, which is why documents can be burned and hard drives smashed. There’s nothing in the laws of physics that prevents the information lost in a book’s smoke and ashes from being reconstructed, at least in principle.) So the question became: Would the information that originally went into the black hole just get scrambled? Or would it be truly lost? The arguments set off what Susskind called the “black hole wars.
Eventually Susskind — in a discovery that shocked even him — realized (with Gerard ’t Hooft) that all the information that fell down the hole was actually trapped on the black hole’s two-dimensional event horizon, the surface that marks the point of no return. The information wasn’t lost — it was scrambled and stored out of reach. The horizon encoded everything inside, like a hologram.
That left open the question of what goes on in the interiors, said Susskind, and answers to that “were all over the map.” After all, since no information could ever escape from inside a black hole’s horizon, the laws of physics prevented scientists from ever directly testing what was going on inside.
Then in 2012 Polchinski, along with Ahmed Almheiri, Donald Marolf and James Sully, all of them at the time at Santa Barbara, came up with an insight so startling it basically said to physicists: Hold everything. We know nothing.
If a black hole’s event horizon is a smooth, seemingly ordinary place, as relativity predicts (the authors call this the “no drama” condition), the particles coming out of the black hole must be entangled with particles falling into the black hole. Yet for information not to be lost, the particles coming out of the black hole must also be entangled with particles that left long ago and are now scattered about in a fog of Hawking radiation. That’s one too many kinds of entanglements, the AMPS authors realized. One of them would have to go.
The reason is that maximum entanglements have to be monogamous, existing between just two particles. Two maximum entanglements at once — quantum polygamy — simply cannot happen, which suggests that the smooth, continuous space-time inside the throats of black holes can’t exist.
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Epic Games to Pay Record $520 Million to Settle FTC Charges Over Child Privacy and Player Manipulation
Read more: Epic Games to Pay Record $520 Million to Settle FTC Charges Over Child Privacy and Player Manipulation“The Federal Trade Commission has accused the leading video game developer of manipulating young players into unintentional purchases, illegally collecting personal information of kids under the age of 13, and endangering children by connecting them with strangers in its hugely successful ‘Fortnight’ game.”
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