RANDOM POSTs
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NVidia – NeRF AI Recreates Unconstrained Scene Views From Photos in 2 seconds
Read more: NVidia – NeRF AI Recreates Unconstrained Scene Views From Photos in 2 seconds -
Right now, hit songwriters are driving Ubers
Read more: Right now, hit songwriters are driving Uberswww.bbc.com/news/entertainment-arts-55232418
Fiona Bevan, who has written songs for One Direction, Steps and Lewis Capaldi, said many writers were struggling because of the way streaming services pay royalties.
Bevan revealed she had earned just £100 for co-writing a track on Kylie Minogue’s number one album, Disco.
“The most successful songwriters in the world can’t pay their rent,” she added.
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Inside the Health Crisis of a Texas Bitcoin Town
Read more: Inside the Health Crisis of a Texas Bitcoin Townhttps://time.com/6982015/bitcoin-mining-texas-health
This study explores the adverse effects of a Bitcoin mining facility on the health and environment of Granbury, Texas. Residents report significant disturbances due to noise pollution, resulting in sever vascular circulatory issues, migraines, sleep issues, and a decrease in local wildlife. Despite efforts to mitigate noise through sound barriers, the community continues to experience reduced quality of life. The rapid expansion of Bitcoin mining in Texas, driven by favorable political conditions, underscores the need for regulatory measures to balance economic benefits with community well-being.
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Open Source OpenVDB Version 9.0.0 Available Now and Introduces GPU Support
Read more: Open Source OpenVDB Version 9.0.0 Available Now and Introduces GPU SupportFirst introduced in 2012, nowadays OpenVDB is commonly applied in simulation tools such as Houdini, EmberGen, Blender, and used in feature film production for creating realistic volumetric images. This format, however, lacks the GPUs support and can not be applied in games due to the considerable file size (on average at least a few Gigabytes) and computational effort required to render 3D volumes.
Volumetric data has numerous important applications in computer graphics and VFX production. It’s used for volume rendering, fluid simulation, fracture simulation, modeling with implicit surfaces, etc. However, this data is not so easy to work with. In most cases volumetric data is represented on spatially uniform, regular 3D grids. Although dense regular grids are convenient for several reasons, they have one major drawback – their memory footprint grows cubically with respect to grid resolution.
OpenVDB format, developed by DreamWorksAnimation, partially solves this issue by storing voxel data in a tree-like data structure that allows the creation of sparse volumes. The beauty behind this system is that it completely ignores empty cells, which drastically decreases memory and disk usage, simultaneously making the rendering of volumes much faster.
www.aswf.io/blog/project-update-openvdb-version-9-0-0-available-now-introduces-gpu-support/
github.com/AcademySoftwareFoundation/openvdb/releases/tag/v9.0.0
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