RANDOM POSTs
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global vfx industry 2013 whitepaper
Read more: global vfx industry 2013 whitepaperThe press release:
http://www.visualeffectssociety.com/system/files/15/files/ves-globalindustrywhitepaper-release.pdfThe white paper:
http://www.visualeffectssociety.com/system/files/15/files/ves-global-vfx-industry-whitepaper.pdf -
What Game Theory Reveals About Life’s conflicts, The Universe, and Everything
Read more: What Game Theory Reveals About Life’s conflicts, The Universe, and EverythingThe winning combination:
- Nice
- Forgiving
- Retaliatory
- Clear
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The future of BCI and VR according to Gabe Newell from Valve Corporation
– Valve is currently working on an open-source BCI software project, to interpret the signals being read from people’s brains using VR headsets.
– “If you’re a software developer in 2022 who doesn’t have one of these in your test lab, you’re making a silly mistake,”
– “The real world will seem flat, colourless, blurry compared to the experiences you’ll be able to create in people’s brains.”
– “BCIs have advanced to a point where that (VR) vertigo could be suppressed artificially, and that “it’s more of a certification issue than a scientific one”.
– Neuroplasticity is the ability of our brains to re-learn how to operate the body when something changes.
– “You can iterate software faster than a prosthetic”
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Snappers Facial Rig
Read more: Snappers Facial RigSnappers Facial Rig for Maya (also available for 3dsMax)
+ dx11 or Cg skin shader with multiple wrinkles maps
+ Rig Manager to handle selection and to create/save poses.
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Framestore acquires Company 3 / Method
Read more: Framestore acquires Company 3 / MethodIn a press release, Framestore said the acquisition and resulting scaled-up business “represents the next phase of the industry, uniquely uniting all aspects that support the making of entertainment and communications content – from concepts, through to digital and post-production.”
www.broadcastnow.co.uk/tech/framestore-acquires-company-3-/-method/5154656.article
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