BREAKING NEWS
LATEST POSTS
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Runway Partners with AMC Networks Across Marketing and TV Development
https://runwayml.com/news/runway-amc-partnership
Runway and AMC Networks, the international entertainment company known for popular and award-winning titles including MAD MEN, BREAKING BAD, BETTER CALL SAUL, THE WALKING DEAD and ANNE RICE’S INTERVIEW WITH THE VAMPIRE, are partnering to incorporate Runway’s AI models and tools in AMC Networks’ marketing and TV development processes.
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LumaLabs.ai – Introducing Modify Video
https://lumalabs.ai/blog/news/introducing-modify-video
Reimagine any video. Shoot it in post with director-grade control over style, character, and setting. Restyle expressive actions and performances, swap entire worlds, or redesign the frame to your vision.
Shoot once. Shape infinitely. -
Transformer Explainer -Interactive Learning of Text-Generative Models
https://github.com/poloclub/transformer-explainer
Transformer Explainer is an interactive visualization tool designed to help anyone learn how Transformer-based models like GPT work. It runs a live GPT-2 model right in your browser, allowing you to experiment with your own text and observe in real time how internal components and operations of the Transformer work together to predict the next tokens. Try Transformer Explainer at http://poloclub.github.io/transformer-explainer
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Henry Daubrez – How to generate VR/ 360 videos directly with Google VEO
https://www.linkedin.com/posts/upskydown_vr-googleveo-veo3-activity-7334269406396461059-d8Da
If you prompt for a 360° video in VEO (like literally write “360°” ) it can generate a Monoscopic 360 video, then the next step is to inject the right metadata in your file so you can play it as an actual 360 video.
Once it’s saved with the right Metadata, it will be recognized as an actual 360/VR video, meaning you can just play it in VLC and drag your mouse to look around.
FEATURED POSTS
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59 AI Filmmaking Tools For Your Workflow
https://curiousrefuge.com/blog/ai-filmmaking-tools-for-filmmakers
- Runway
- PikaLabs
- Pixverse (free)
- Haiper (free)
- Moonvalley (free)
- Morph Studio (free)
- SORA
- Google Veo
- Stable Video Diffusion (free)
- Leonardo
- Krea
- Kaiber
- Letz.AI
- Midjourney
- Ideogram
- DALL-E
- Firefly
- Stable Diffusion
- Google Imagen 3
- Polycam
- LTX Studio
- Simulon
- Elevenlabs
- Auphonic
- Adobe Enhance
- Adobe’s AI Rotoscoping
- Adobe Photoshop Generative Fill
- Canva Magic Brush
- Akool
- Topaz Labs
- Magnific.AI
- FreePik
- BigJPG
- LeiaPix
- Move AI
- Mootion
- Heygen
- Synthesia
- Chat GPT-4
- Claude 3
- Nolan AI
- Google Gemini
- Meta Llama 3
- Suno
- Udio
- Stable Audio
- Soundful
- Google MusicML
- Viggle
- SyncLabs
- Lalamu
- LensGo
- D-ID
- WonderStudio
- Cuebric
- Blockade Labs
- Chat GPT-4o
- Luma Dream Machine
- Pallaidium (free)
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What Is The Resolution and view coverage Of The human Eye. And what distance is TV at best?
https://www.discovery.com/science/mexapixels-in-human-eye
About 576 megapixels for the entire field of view.
Consider a view in front of you that is 90 degrees by 90 degrees, like looking through an open window at a scene. The number of pixels would be:
90 degrees * 60 arc-minutes/degree * 1/0.3 * 90 * 60 * 1/0.3 = 324,000,000 pixels (324 megapixels).At any one moment, you actually do not perceive that many pixels, but your eye moves around the scene to see all the detail you want. But the human eye really sees a larger field of view, close to 180 degrees. Let’s be conservative and use 120 degrees for the field of view. Then we would see:
120 * 120 * 60 * 60 / (0.3 * 0.3) = 576 megapixels.
Or.
7 megapixels for the 2 degree focus arc… + 1 megapixel for the rest.
https://clarkvision.com/articles/eye-resolution.html
Details in the post
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HDR and Color
https://www.soundandvision.com/content/nits-and-bits-hdr-and-color
In HD we often refer to the range of available colors as a color gamut. Such a color gamut is typically plotted on a two-dimensional diagram, called a CIE chart, as shown in at the top of this blog. Each color is characterized by its x/y coordinates.
Good enough for government work, perhaps. But for HDR, with its higher luminance levels and wider color, the gamut becomes three-dimensional.
For HDR the color gamut therefore becomes a characteristic we now call the color volume. It isn’t easy to show color volume on a two-dimensional medium like the printed page or a computer screen, but one method is shown below. As the luminance becomes higher, the picture eventually turns to white. As it becomes darker, it fades to black. The traditional color gamut shown on the CIE chart is simply a slice through this color volume at a selected luminance level, such as 50%.
Three different color volumes—we still refer to them as color gamuts though their third dimension is important—are currently the most significant. The first is BT.709 (sometimes referred to as Rec.709), the color gamut used for pre-UHD/HDR formats, including standard HD.
The largest is known as BT.2020; it encompasses (roughly) the range of colors visible to the human eye (though ET might find it insufficient!).
Between these two is the color gamut used in digital cinema, known as DCI-P3.
sRGB
D65