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LATEST POSTS

  • Python Classes and Objects – A Basic Introduction

    pIXELsHAM.com
    Aug 10, 2025
    python
    Python Classes and Objects – A Basic Introduction_compressedDownload
    Views : 6
  • Houdini 21 Sneak Peek

    pIXELsHAM.com
    Aug 10, 2025
    music, production, software

    Views : 8
  • Stefan Ringelschwandtner –  LUT Inspector tool

    pIXELsHAM.com
    Aug 10, 2025
    colour, production

    It lets you load any .cube LUT right in your browser, see the RGB curves, and use a split view on the Granger Test Image to compare the original vs. LUT-applied version in real time — perfect for spotting hue shifts, saturation changes, and contrast tweaks.

    https://mononodes.com/lut-inspector/

    Views : 15
  • Justin Oberman – The Great Flattening – Or Why Truly Creative People Should Not Freak Out About AI

    pIXELsHAM.com
    Aug 10, 2025
    A.I., quotes
    JustinOberman-TheGreatFlattening_compressedDownload
    Views : 36
  • Python Automation – Beginner to Advance Guid

    pIXELsHAM.com
    Aug 10, 2025
    python
    PythonAutomation_BeginnerToAdvanceGuideDownload

    WhatApp Message Automation
    Automating Instagram
    Telegrame Bot Creation
    Email Automation with Python
    PDF and Document Automation

    Views : 8
  • FableAI.app – AI-powered storytelling where your choices shape the narrative

    pIXELsHAM.com
    Aug 10, 2025
    A.I., ves

    https://fableai.app

    https://variety.com/2025/digital/news/netflix-of-ai-amazon-invests-fable-showrunner-launch-1236471989

    Views : 8
  • AI and the Law – ‘No More Copyright Protection For Anyone’ Author David Baldacci Rips Big Tech Over AI Copyright

    pIXELsHAM.com
    Aug 10, 2025
    A.I., ves

    Views : 9
  • Foundry Mari in Minutes – Lesson 1: Introduction to textures

    pIXELsHAM.com
    Aug 10, 2025
    production, software

    Views : 7
  • AI and the Law – CartoonBrew: Disney, Universal ‘Cannot Have It Both Ways’: Midjourney Slams Studios For Suing While Using GenAI

    pIXELsHAM.com
    Aug 7, 2025
    A.I., ves

    https://www.cartoonbrew.com/law/disney-universal-midjourney-lawsuit-response-250197.html

    Screenshot
    Views : 6
  • Fast & Easy Rotoscope with Magic Mask in Davinci Resolve Studio

    pIXELsHAM.com
    Aug 7, 2025
    software

    Views : 11
  • Kelly Boesch – Static and Toward The Light

    pIXELsHAM.com
    Aug 7, 2025
    A.I., design, music

    https://www.kellyboeschdesign.com

    I was working an album cover last night and got these really cool images in midjourney so made a video out of it. Animated using Pika. Song made using Suno Full version on my bandcamp. It’s called Static.

    https://www.linkedin.com/posts/kellyboesch_midjourney-keyframes-ai-activity-7359244714853736450-Wvcr

    (more…)
    Views : 12
  • Introducing GPT-5

    pIXELsHAM.com
    Aug 7, 2025
    A.I.

    https://www.youtube.com/openai/live

    Views : 4
  • sRGB vs REC709 – An introduction and FFmpeg implementations

    pIXELsHAM.com
    Aug 7, 2025
    colour, Featured

    1. Basic Comparison

    • What they are
      • sRGB: A standard “web”/computer-display RGB color space defined by IEC 61966-2-1. It’s used for most monitors, cameras, printers, and the vast majority of images on the Internet.
      • Rec. 709: An HD-video color space defined by ITU-R BT.709. It’s the go-to standard for HDTV broadcasts, Blu-ray discs, and professional video pipelines.
    • Why they exist
      • sRGB: Ensures consistent colors across different consumer devices (PCs, phones, webcams).
      • Rec. 709: Ensures consistent colors across video production and playback chains (cameras → editing → broadcast → TV).
    • What you’ll see
      • On your desktop or phone, images tagged sRGB will look “right” without extra tweaking.
      • On an HDTV or video-editing timeline, footage tagged Rec. 709 will display accurate contrast and hue on broadcast-grade monitors.

    2. Digging Deeper

    FeaturesRGBRec. 709
    White pointD65 (6504 K), same for bothD65 (6504 K)
    Primaries (x,y)R: (0.640, 0.330) G: (0.300, 0.600) B: (0.150, 0.060)R: (0.640, 0.330) G: (0.300, 0.600) B: (0.150, 0.060)
    Gamut sizeIdentical triangle on CIE 1931 chartIdentical to sRGB
    Gamma / transferPiecewise curve: approximate 2.2 with linear toePure power-law γ≈2.4 (often approximated as 2.2 in practice)
    Matrix coefficientsN/A (pure RGB usage)Y = 0.2126 R + 0.7152 G + 0.0722 B (Rec. 709 matrix)
    Typical bit-depth8-bit/channel (with 16-bit variants)8-bit/channel (10-bit for professional video)
    Usage metadataTagged as “sRGB” in image files (PNG, JPEG, etc.)Tagged as “bt709” in video containers (MP4, MOV)
    Color rangeFull-range RGB (0–255)Studio-range Y′CbCr (Y′ [16–235], Cb/Cr [16–240])


    Why the Small Differences Matter

    (more…)
    Views : 81
  • RenderMan XPU – A Hybrid CPU+GPU Renderer for Interactive and Final-Frame Rendering

    pIXELsHAM.com
    Aug 7, 2025
    production, software
    RenderMan XPU – A Hybrid CPU+GPU Renderer for Interactive and Final-Frame Rendering (1)Download
    Views : 6
  • Sebastian Schütt – RGB Matte Merging, The Technique You’re Not Using (Yet!)

    pIXELsHAM.com
    Aug 7, 2025
    production

    https://www.lucasjwarren.com/post/lw_mergeaberation

    Views : 9
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FEATURED POSTS

  • Budget Filmmaking – Light Your Scene with Invisible Lights

    pIXELsHAM.com
    Feb 19, 2019
    composition, lighting, photography, production

    Views : 1,087
  • Airen 4D – Ai Render Engine (Coming Soon for Cinema 4D)

    pIXELsHAM.com
    Feb 12, 2024
    A.I., production, software

    Views : 239
  • Pros and cons of full frame vs crop

    pIXELsHAM.com
    Apr 4, 2021
    photography

    www.studiobinder.com/blog/full-frame-vs-crop-sensor

    Views : 654
  • Gamma correction

    pIXELsHAM.com
    Apr 1, 2018
    colour, Featured, lighting, photography, production

    http://www.normankoren.com/makingfineprints1A.html#Gammabox

    https://en.wikipedia.org/wiki/Gamma_correction

    http://www.photoscientia.co.uk/Gamma.htm

    https://www.w3.org/Graphics/Color/sRGB.html

    http://www.eizoglobal.com/library/basics/lcd_display_gamma/index.html

    https://forum.reallusion.com/PrintTopic308094.aspx

    Basically, gamma is the relationship between the brightness of a pixel as it appears on the screen, and the numerical value of that pixel. Generally Gamma is just about defining relationships.

    Three main types:
    – Image Gamma encoded in images
    – Display Gammas encoded in hardware and/or viewing time
    – System or Viewing Gamma which is the net effect of all gammas when you look back at a final image. In theory this should flatten back to 1.0 gamma.

     

    (more…)
    Views : 3,238
  • Matt Hallett – WAN 2.1 VACE Total Video Control in ComfyUI

    pIXELsHAM.com
    Jun 16, 2025
    A.I., Featured

    https://github.com/kijai/ComfyUI-Florence2

    https://huggingface.co/Kijai/WanVideo_comfy

    Views : 16
  • Full Color 3D Printing Comes to the Desktop with the DaVinci Color

    pIXELsHAM.com
    Sep 4, 2017
    3Dprinting, colour

    http://makezine.com/2017/09/01/full-color-3d-printing-comes-desktop-davinci-color/

    Views : 1,130
  • Using Blender, Liquigen and Plasticity to create a production shot in less than 3 hours

    pIXELsHAM.com
    Jun 9, 2024
    blender, commercials, design

    Views : 38
  • Victor Perez – Sensitometry for VFX Artists | FMX 2023

    pIXELsHAM.com
    Oct 10, 2023
    colour, lighting, photography, production

     

    ColorTransformationAnalysis.nk local copy
    ColorTransformationAnalysis.nk

    Views : 249
Views : 9,256

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