RANDOM POSTs
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studiobinder.com – What is Tenebrism and Hard Lighting — The Art of Light and Shadow and chiaroscuro Explained
Read more: studiobinder.com – What is Tenebrism and Hard Lighting — The Art of Light and Shadow and chiaroscuro Explainedhttps://www.studiobinder.com/blog/what-is-tenebrism-art-definition/
https://www.studiobinder.com/blog/what-is-hard-light-photography/
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Introducing Arnold 5.3 with Arnold GPU in public beta
Read more: Introducing Arnold 5.3 with Arnold GPU in public betawww.arnoldrenderer.com/news/press-release-arnold-5-3-gpu/
Autodesk unveiled Arnold 5.3 with Arnold GPU in public beta today. The highly-anticipated release provides artists with a first taste of GPU rendering for a set number of features, and the flexibility to choose between rendering on the CPU or GPU without changing renderers.
Arnold 5.3 with Arnold GPU in public beta will be available for download on March 20, 2019 as of 12 noon PT / 3pm ET.
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Bennett Waisbren – ChatGPT 4 video generation
1. Rankin/Bass – That nostalgic stop-motion look like Rudolph the Red-Nosed Reindeer. Cozy and janky.
2. Don Bluth – Lavish hand-drawn fantasy. Lush lighting, expressive eyes, dramatic weight.
3. Fleischer Studios – 1930s rubber-hose style, like Betty Boop and Popeye. Surreal, bouncy, jazz-age energy.
4. Pixar – Clean, subtle facial animation, warm lighting, and impeccable shot composition.
5. Toei Animation (Classic Era) – Foundation of mainstream anime. Big eyes, clean lines, iconic nostalgia.
6. Cow and Chicken / Cartoon Network Gross-Out – Elastic, grotesque, hyper-exaggerated. Ugly-cute characters, zoom-ins on feet and meat, lowbrow chaos.
7. Max Fleischer’s Superman – Retro-futurist noir from the ’40s, bold shadows and heroic lighting.
8. Sylvain Chomet – French surrealist like The Triplets of Belleville. Slender, elongated, moody weirdness. -
ReconViaGen -Towards Accurate Multi-view 3D Object Reconstruction via Generation
https://jiahao620.github.io/reconviagen/
https://github.com/GAP-LAB-CUHK-SZ/ReconViaGen
https://huggingface.co/spaces/Stable-X/ReconViaGen
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Genesis AI – a physics platform designed for general purpose Robotics/Embodied AI/Physical AI applications
https://github.com/Genesis-Embodied-AI/Genesis
https://genesis-world.readthedocs.io/en/latest
Genesis is a physics platform designed for general purpose Robotics/Embodied AI/Physical AI applications. It is simultaneously multiple things:
- A universal physics engine re-built from the ground up, capable of simulating a wide range of materials and physical phenomena.
- A lightweight, ultra-fast, pythonic, and user-friendly robotics simulation platform.
- A powerful and fast photo-realistic rendering system.
- A generative data engine that transforms user-prompted natural language description into various modalities of data.
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