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Introduction to BytesIO
When youโre working with binary data in Pythonโwhether thatโs image bytes, network payloads, or any in-memory binary streamโyou often need a file-like interface without touching the disk. Thatโs where
BytesIO
from the built-inio
module comes in handy. It lets you treat a bytes buffer as if it were a file.What Is
BytesIO
?- Module:
io
- Class:
BytesIO
- Purpose:
- Provides an in-memory binary stream.
- Acts like a file opened in binary mode (
'rb'
/'wb'
), but data lives in RAM rather than on disk.
from io import BytesIO
Why Use
BytesIO
?- Speed
- No disk I/Oโreads and writes happen in memory.
- Convenience
- Emulates file methods (
read()
,write()
,seek()
, etc.). - Ideal for testing code that expects a file-like object.
- Emulates file methods (
- Safety
- No temporary files cluttering up your filesystem.
- Integration
- Libraries that accept file-like objects (e.g., PIL,
requests
) will work withBytesIO
.
- Libraries that accept file-like objects (e.g., PIL,
Basic Examples
1. Writing Bytes to a Buffer
(more…)from io import BytesIO # Create a BytesIO buffer buffer = BytesIO() # Write some binary data buffer.write(b'Hello, \xF0\x9F\x98\x8A') # includes a smiley emoji in UTF-8 # Retrieve the entire contents data = buffer.getvalue() print(data) # b'Hello, \xf0\x9f\x98\x8a' print(data.decode('utf-8')) # Hello, ๐ # Always close when done buffer.close()
- Module:
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Marigold – repurposing diffusion-based image generators for dense predictions
Marigold repurposes Stable Diffusion for dense prediction tasks such as monocular depth estimation and surface normal prediction, delivering a level of detail often missing even in top discriminative models.
Key aspects that make it great:
– Reuses the original VAE and only lightly fine-tunes the denoising UNet
– Trained on just tens of thousands of synthetic imageโmodality pairs
– Runs on a single consumer GPU (e.g., RTX 4090)
– Zero-shot generalization to real-world, in-the-wild imageshttps://mlhonk.substack.com/p/31-marigold
https://arxiv.org/pdf/2505.09358
https://marigoldmonodepth.github.io/
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Hunyuan3D World Model 1.0
Project Page๏ผhttps://3d-models.hunyuan.tencent.com/world/
Try it now๏ผhttps://3d.hunyuan.tencent.com/sceneTo3D
Github๏ผhttps://github.com/Tencent-Hunyuan/HunyuanWorld-1.0
Hugging Face๏ผhttps://huggingface.co/tencent/HunyuanWorld-1 -
Runway Aleph
https://runwayml.com/research/introducing-runway-aleph
Generate New Camera Angles
Generate the Next Shot
Use Any Style to Transfer to a Video
Change Environments, Locations, Seasons and Time of Day
Add Things to a Scene
Remove Things from a Scene
Change Objects in a Scene
Apply the Motion of a Video to an Image
Alter a Character’s Appearance
Recolor Elements of a Scene
Relight Shots
Green Screen Any Object, Person or Situation -
Mike Wong – AtoMeow – A Blue noise image stippling in Processing
https://github.com/mwkm/atoMeow
https://www.shadertoy.com/view/7s3XzX
This demo is created for coders who are familiar with this awesome creative coding platform. You may quickly modify the code to work for video or to stipple your own Procssing drawings by turning them intoย
PImage
ย and run the simulation. This demo code also serves as a reference implementation of my articleย Blue noise sampling using an N-body simulation-based method. If you are interested in 2.5D, you may mod the code to achieve what I discussed in this artist friendlyย article.Convert your video to a dotted noise.
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Aitor Echeveste – Free CG and Comp Projection Shot, Download the Assets & Follow the Workflow
Whatโs Included:
- Cleaned and extended base plates
- Full Maya and Nuke 3D projection layouts
- Bullet and environment CG renders with AOVs (RGB, normals, position, ID, etc.)
- Explosion FX in slow motion
- 3D scene geometry for projection
- Camera + lensing setup
- Light groups and passes for look development
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Tauseef Fayyaz About readable code – Clean Code Practices
๐๐ฒ๐ฟ๐ฒโ๐ ๐๐ต๐ฎ๐ ๐๐ผ ๐บ๐ฎ๐๐๐ฒ๐ฟ ๐ถ๐ป ๐๐น๐ฒ๐ฎ๐ป ๐๐ผ๐ฑ๐ฒ ๐ฃ๐ฟ๐ฎ๐ฐ๐๐ถ๐ฐ๐ฒ๐:
๐น Code Readability & Simplicity โ Use meaningful names, write short functions, follow SRP, flatten logic, and remove dead code.
โ Clarity is a feature.
๐น Function & Class Design โ Limit parameters, favor pure functions, small classes, and composition over inheritance.
โ Structure drives scalability.
๐น Testing & Maintainability โ Write readable unit tests, avoid over-mocking, test edge cases, and refactor with confidence.
โ Test what matters.
๐น Code Structure & Architecture โ Organize by features, minimize global state, avoid god objects, and abstract smartly.
โ Architecture isnโt just backend.
๐น Refactoring & Iteration โ Apply the Boy Scout Rule, DRY, KISS, and YAGNI principles regularly.
โ Refactor like itโs part of development.
๐น Robustness & Safety โ Validate early, handle errors gracefully, avoid magic numbers, and favor immutability.
โ Safe code is future-proof.
๐น Documentation & Comments โ Let your code explain itself. Comment why, not what, and document at the source.
โ Good docs reduce team friction.
๐น Tooling & Automation โ Use linters, formatters, static analysis, and CI reviews to automate code quality.
โ Let tools guard your gates.
๐น Final Review Practices โ Review, refactor nearby code, and avoid cleverness in the name of brevity.
โ Readable code is better than smart code. -
Mark Theriault “Steamboat Willie” – AI Re-Imagining of a 1928 Classic in 4k
I ran Steamboat Willie (now public domain) through Flux Kontext to reimagine it as a 3D-style animated piece. Instead of going the polished route with something like W.A.N. 2.1 for full image-to-video generation, I leaned into the raw, handmade vibe that comes from converting each frame individually. It gave it a kind of stop-motion texture, imperfect, a bit wobbly, but full of character.
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Microsoft DAViD – Data-efficient and Accurate Vision Models from Synthetic Data
Our human-centric dense prediction model delivers high-quality, detailed (depth) results while achieving remarkable efficiency, running orders of magnitude faster than competing methods, with inference speeds as low as 21 milliseconds per frame (the large multi-task model on an NVIDIA A100). It reliably captures a wide range of human characteristics under diverse lighting conditions, preserving fine-grained details such as hair strands and subtle facial features. This demonstrates the model’s robustness and accuracy in complex, real-world scenarios.
https://microsoft.github.io/DAViD
The state of the art in human-centric computer vision achieves high accuracy and robustness across a diverse range of tasks. The most effective models in this domain have billions of parameters, thus requiring extremely large datasets, expensive training regimes, and compute-intensive inference. In this paper, we demonstrate that it is possible to train models on much smaller but high-fidelity synthetic datasets, with no loss in accuracy and higher efficiency. Using synthetic training data provides us with excellent levels of detail and perfect labels, while providing strong guarantees for data provenance, usage rights, and user consent. Procedural data synthesis also provides us with explicit control on data diversity, that we can use to address unfairness in the models we train. Extensive quantitative assessment on real input images demonstrates accuracy of our models on three dense prediction tasks: depth estimation, surface normal estimation, and soft foreground segmentation. Our models require only a fraction of the cost of training and inference when compared with foundational models of similar accuracy.
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FEATURED POSTS
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VFX pipeline – Render Wall management topics
1: Introduction Title: Managing a VFX Facility’s Render Wall
- Briefly introduce the importance of managing a VFX facility’s render wall.
- Highlight how efficient management contributes to project timelines and overall productivity.
2: Daily Overview Title: Daily Management Routine
- Monitor Queues: Begin each day by reviewing render queues to assess workload and priorities.
- Resource Allocation: Allocate resources based on project demands and available hardware.
- Job Prioritization: Set rendering priorities according to project deadlines and importance.
- Queue Optimization: Adjust queue settings to maximize rendering efficiency.
3: Resource Allocation Title: Efficient Resource Management
- Hardware Utilization: Distribute rendering tasks across available machines for optimal resource usage.
- Balance Workloads: Avoid overloading specific machines while others remain underutilized.
- Consider Off-Peak Times: Schedule resource-intensive tasks during off-peak hours to enhance overall performance.
4: Job Prioritization Title: Prioritizing Rendering Tasks
- Deadline Sensitivity: Give higher priority to tasks with imminent deadlines to ensure timely delivery.
- Critical Shots: Identify shots crucial to the project’s narrative or visual impact for prioritization.
- Dependent Shots: Sequence shots that depend on others should be prioritized together.
5: Queue Optimization and Reporting Title: Streamlining Render Queues
- Dependency Management: Set up dependencies to ensure shots are rendered in the correct order.
- Error Handling: Implement automated error detection and requeueing mechanisms.
- Progress Tracking: Regularly monitor rendering progress and update stakeholders.
- Data Management: Archive completed renders and remove redundant data to free up storage.
- Reporting: Provide daily reports on rendering status, resource usage, and potential bottlenecks.
6: Conclusion Title: Enhancing VFX Workflow
- Effective management of a VFX facility’s render wall is essential for project success.
- Daily monitoring, resource allocation, job prioritization, queue optimization, and reporting are key components.
- A well-managed render wall ensures efficient production, timely delivery, and overall project success.
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Colour – MacBeth Chart Checker Detection
github.com/colour-science/colour-checker-detection
A Python package implementing various colour checker detection algorithms and related utilities.
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The Color of Infinite Temperature
This is the color of something infinitely hot.
Of course youโd instantly be fried by gamma rays of arbitrarily high frequency, but this would be its spectrum in the visible range.
johncarlosbaez.wordpress.com/2022/01/16/the-color-of-infinite-temperature/
This is also the color of a typical neutron star. Theyโre so hot they look the same.
Itโs also the color of the early Universe!This was worked out by David Madore.
The color he got is sRGB(148,177,255).
www.htmlcsscolor.com/hex/94B1FFAnd according to the experts who sip latte all day and make up names for colors, this color is called โPeranoโ.