Posted in production Part I – The Need For Robust Global Illumination in Games January 26, 2016 http://colinbarrebrisebois.com/2015/11/06/finding-next-gen-part-i-the-need-for-robust-and-fast-global-illumination-in-games/ Views : 1,096 Related Articles Posted in A.I. animation production quotes Nick Saraev – How AI Will Completely Dominate the Animation Industry In Less Than 5 Years Posted in production Trent Kaniuga’s channel – Increase your value as an artist Posted in production ves Miquela, the Fully CGI Actress Photomodel That CAA Just Signed Posted in animation production software MakeHuman — Free & Open Source Character Creator Posted in production software ShaderMap for Windows – an image texture and map generator for 3D artists Posted in animation composition production reference Storyboard composition guidelines – pipeline Posted in composition production Composition and Video Production Tips Posted in production software Rendering Synthetic Objects into Legacy Photographs