Posted in production, VR How Valve got passable VR running on a four year old graphics card through adaptive quality adjustment April 16, 2016 http://arstechnica.com/gaming/2016/03/how-valve-got-passable-vr-running-on-a-four-year-old-graphics-card/ Views : 1,138 Related Articles Posted in composition production Every Best Visual Effects Winner. Ever. (1929-2018 Oscars) Posted in software VR You Can Now Meet Terrifying Dinosaurs in VR With Google Cardboard Posted in 3Dprinting production mark forged – 3D Printer that Prints Carbon Fiber Posted in A.I. animation design production reference software How A.I. will change the 3D industry and your job Posted in blender photogrammetry photography production software Blender Motion Tracking – Green Screen and Room Transformation Posted in production software Siggraph 2013 Technical Papers Preview Posted in 3Dprinting production Greg Petchkovsky 3D printing – mixing digital sculptures with real objects Posted in production software The Mill’s high-octane F1 ads using Epic’s Unreal