Plex – an open source Visual Effects, Animation and Games pipeline

www.alexanderrichtertd.com/post/plex-open-source-pipeline

Environments
– OS: Windows | Linux | Mac
– Software: Maya 2020+ | Houdini 15+ | 3ds Max 2020+ | Nuke 12+ | …
– Renderer: Arnold | RenderMan | Mantra | V-Ray | …

Project Features
– Visual Effects, Animation & Game production management system
– file & folder management (settings | create | save | load | publish)
– flexible, portable, multi functional project environment
– additional libraries (api | img | user | shot)
– workflow tracking & reporting
– user-pipeline integration
– SSTP (simple | smart | transparent | performant)

Pipeline Features

Layered Pipeline
– create a company pipeline
– add a project pipeline
– test and develop in a personal environment

Scripts
– desktop app
– save (+ publish) | load | create | render
– get, set and handle data | img | scripts
– template UI (user, report, help, accept, comment, color code)
– setup menu, shelf, toolbar, …

Workflows and Charts
– naming conventions
– software pipeline
– folder structure (project & pipeline)

Data and Helper
– project (resolution, fps …)
– user (name, task …)
– context (shot, task, comment …)
– environment variables (PROJECT_PATH …)
– additional libraries

Feedback & Debug (+ advanced logging)
– inform user about processes
– debug like a king *bow*

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